在HMD观看全景图像时,通过控制眼睛方向来促进向后可见性

Seitaro Inagaki, Kenji Funahashi
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引用次数: 0

摘要

家用头显的发展已经取得了进展,许多人现在可以在家里轻松享受VR。大多数360度图像观看的VR服务都是在坐姿下使用的。然而,人类很难在旋转颈部和臀部的坐姿中向后看。虽然坐在转椅上很容易向后看,但据报道,在使用HMD[2]观看360度视频时,座椅表面的旋转会放大使用者的身体运动,并增加感官差异。在本文中,我们提出了一种新的方法,可以使坐在椅子上时向后看。你看的方向叫做眼睛的方向。在HMD上呈现的是与实际视线方向不同的后方风景,可以在不抬起臀部的情况下向后看。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Facilitating rearward visibility by controlling eye direction in HMD viewing of panoramic images
The development of HMDs for home use has progressed, and many people can now enjoy VR easily at home. Most VR services for 360-degree image viewing are used in a seated position. However, it is difficult for humans to look rearward in a seated position while rotating the neck and hips [1]. Although it is easy to look rearward when sitting in a swivel chair, it has been reported that the rotation of the seat surface amplifies the user's body movements and increases sensory discrepancy when viewing a 360-degree video with an HMD [2]. In this paper, we propose a new method that enables rearward visibility while sitting in a chair. The direction in which you are looking is called the eye direction. A rearward scenery that is different from the actual eye direction will be presented on the HMD to enable to look rearward without lifting the hips.
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