唤醒一致性在影响消费者满意度评价和店内行为中的作用

Jochen Wirtz, A. Mattila, Rachel L.P. Tan
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引用次数: 107

摘要

目的——人们普遍认为,消费者是带着一组期望(包括情感期望)进入服务消费体验的。本研究旨在探讨唤醒水平期望和感知刺激(即唤醒一致性)对满意度和店内行为的匹配效应。设计/方法/方法- a3(刺激下,唤醒一致性和刺激下)感知唤醒一致性)×2效价(愉快或不愉快的环境)因子设计在两种服务环境,音乐商店和书店中进行了测试。一个简短的叙述被用来诱导唤醒水平的预期(高和低)。然后,研究对象被暴露在一个视频片段中,在这个视频片段中,对商店环境的实际唤醒被控制在三个级别(高、中、低)。因此,被试可以感知到商店环境符合他们的期望(唤醒一致性),超过他们的期望(过度刺激)或低于他们的期望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The role of arousal congruency in influencing consumers' satisfaction evaluations and in‐store behaviors
Purpose – It is widely accepted that consumers enter into a service consumption experience with a set of expectations, including affective expectations. This research aims to investigate the matching effects between arousal‐level expectations and perceived stimulation (i.e. arousal congruency) on satisfaction and in‐store behaviors.Design/methodology/approach – A 3 (under‐stimulation, arousal congruency and under‐stimulation) perceived arousal congruency)×2 valence (pleasant or unpleasant environment) factorial design was employed and tested across two service settings, a music store and a book store. A short narrative was used to induce arousal level expectations (high and low). Subjects were then exposed to a video clip in which the actual arousal of the store environment was manipulated at three levels (high, moderate, low). Consequently, subjects could perceive the store environment to match their expectations (arousal congruency), exceed their expectations (over‐stimulation) or to fall short of their...
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