DSP处理器状态设计模式的实现:以TMS5416C为例

Tanin Afacan
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引用次数: 11

摘要

本文研究了状态设计模式实现对德州仪器常用定点DSP处理器内存和执行时间的影响;TMS320VC5416。实际上,与经典的过程式编程相比,面向对象方法带来了显著的性能损失[1]。您可以在文献中找到关于面向对象对系统性能的影响的研究,包括执行时间和内存开销。因为,就笔者所知,关于嵌入式系统编程中设计模式(DP)开销的研究并没有在文献中广泛发表。本文的主要贡献是提供了进一步的证据,证明嵌入式系统软件开发人员必须在其实现中考虑dp的内存和执行时间开销。实验结果表明,在c++中使用DP实现会增加内存使用量和执行时间,但这些开销并不妨碍嵌入式系统软件开发人员使用DP。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
State Design Pattern Implementation of a DSP processor: A case study of TMS5416C
This paper presents an empirical study of the impact of State Design Pattern Implementation on the memory and execution time of popular fixed-point DSP processor from Texas Instruments; TMS320VC5416. Actually, the object-oriented approach is known to introduce a significant performance penalty compared to classical procedural programming [1]. One can find the studies of the object-oriented penalty on the system performance, in terms of execution time and memory overheads in the literature. Since, to the author's best knowledge the study of the overheads of Design Patterns (DP) in the embedded system programming is not widely published in the literature. The main contribution of the paper is to bring further evidence that embedded system software developers have to consider the memory and the execution time overheads of DPs in their implementations. The results of the experiment show that implementation in C++ with DP increases the memory usage and the execution time but meanwhile these overheads would not prevent embedded system software developers to use DPs.
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