图标之外:用户界面的表面和结构

J. Nievergelt
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引用次数: 0

摘要

用户界面的概念包括复杂的命令语言、操作、设计原则和与日益重要和广泛使用的交互系统相关的标准。技术创新(主要是硬件方面的,但也有一些是软件方面的)一直是推动力。这些包括:分时、具有位图图形的工作站、图形输入设备、高效的多处理和用于个人计算机的多兆字节存储器。交互技术紧随其后,包括支持用户交互的操作系统、菜单和图标、窗口系统、图形交互技术(如快速拖拽),以及所有交互应用共享某些通用操作的集成系统。设计原则正在出现,但标准仍然是未来的任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Beyond icons: surface and structure of user interfaces
The concept of a user interface includes the complex of command languages, operations, design principles, and standards associated with the increasingly important and wide-spread use of interactive systems. Technological innovations, mostly in hardware but some in software, have been the driving forces. These include: time-sharing, workstations with bitmap graphics, graphic input devices, efficient multiprocessing, and multimegabyte memories for personal computers. Techniques of interaction followed, with operating systems that support user interaction, menus and icons, window systems, graphic interaction techniques such as snap-dragging, and integrated systems where all interactive applications share certain universal operations. Design principles are emerging, but standards remain a task for the future.<>
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