Adones B Cabural, Elesar V. Malicoban, A. Buan, Ivy Claire V Mordeno, Neal Alfie Y Lasta
{"title":"以学生为本的互动物理活动的发展:力与运动概念变化的基础","authors":"Adones B Cabural, Elesar V. Malicoban, A. Buan, Ivy Claire V Mordeno, Neal Alfie Y Lasta","doi":"10.54536/ajiri.v2i3.1415","DOIUrl":null,"url":null,"abstract":"This study aimed the following: (1) develop a Student-based Interactive Physics Activity (SIPA) app game and (2) determine the conceptual change in Force and Motion. The study employed a developmental research design with three phases: input, process, and output. The Physics activity was intended for classroom instruction, especially for grade 9 students. The evaluation of the SIPA app game was done by the in-service Physics teachers using the App Checklist for Educators (ACE). The readability of the Physics activity was administered using Flesch-Kincaid Test. The result of the evaluation was the basis for the enhancement of the app game and learning activity. The SIPA app game was commendable regarding student interest, design features, connection to curriculum, instruction features, and rating and review. The modified Physics activity was ascertained appropriate for Grade 9 learners. The leaners improved; thus, the SIPA app game was proven workable.","PeriodicalId":393771,"journal":{"name":"American Journal of Interdisciplinary Research and Innovation","volume":"142 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of Student-Based Interactive Physics Activity (Sipa): Basis of Conceptual Change in Force and Motion\",\"authors\":\"Adones B Cabural, Elesar V. Malicoban, A. Buan, Ivy Claire V Mordeno, Neal Alfie Y Lasta\",\"doi\":\"10.54536/ajiri.v2i3.1415\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study aimed the following: (1) develop a Student-based Interactive Physics Activity (SIPA) app game and (2) determine the conceptual change in Force and Motion. The study employed a developmental research design with three phases: input, process, and output. The Physics activity was intended for classroom instruction, especially for grade 9 students. The evaluation of the SIPA app game was done by the in-service Physics teachers using the App Checklist for Educators (ACE). The readability of the Physics activity was administered using Flesch-Kincaid Test. The result of the evaluation was the basis for the enhancement of the app game and learning activity. The SIPA app game was commendable regarding student interest, design features, connection to curriculum, instruction features, and rating and review. The modified Physics activity was ascertained appropriate for Grade 9 learners. The leaners improved; thus, the SIPA app game was proven workable.\",\"PeriodicalId\":393771,\"journal\":{\"name\":\"American Journal of Interdisciplinary Research and Innovation\",\"volume\":\"142 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"American Journal of Interdisciplinary Research and Innovation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54536/ajiri.v2i3.1415\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"American Journal of Interdisciplinary Research and Innovation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54536/ajiri.v2i3.1415","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of Student-Based Interactive Physics Activity (Sipa): Basis of Conceptual Change in Force and Motion
This study aimed the following: (1) develop a Student-based Interactive Physics Activity (SIPA) app game and (2) determine the conceptual change in Force and Motion. The study employed a developmental research design with three phases: input, process, and output. The Physics activity was intended for classroom instruction, especially for grade 9 students. The evaluation of the SIPA app game was done by the in-service Physics teachers using the App Checklist for Educators (ACE). The readability of the Physics activity was administered using Flesch-Kincaid Test. The result of the evaluation was the basis for the enhancement of the app game and learning activity. The SIPA app game was commendable regarding student interest, design features, connection to curriculum, instruction features, and rating and review. The modified Physics activity was ascertained appropriate for Grade 9 learners. The leaners improved; thus, the SIPA app game was proven workable.