三维环境下单人四足机器人的实时脚步规划与控制

Fanny Risbourg, Thomas Corbères, Pierre-Alexandre Léziart, T. Flayols, N. Mansard, S. Tonneau
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引用次数: 5

摘要

四足机器人在对环境知之甚少的情况下,已经证明了其在复杂地形上的鲁棒性。然而,先进的运动控制器有望利用外部感知信息。本文提出了一种基于决策阶段的四足机器人运动规划与控制的完整方法。我们首先提出了一种混合整数程序的接触计划,在机器人的每个新步骤上进行在线优化。它从一组描述下一步环境的凸面中选择一个表面,同时确保运动学约束。然后,我们提出在控制频率下优化准确的接触位置和足部轨迹以避免障碍物,这要感谢优化Bezier曲线的二次规划的有效公式。最后,我们以四足机器人Solo的运动控制器为依托,实现了完整的方法,并以开源包的形式提供。通过对仿真中各组成部分的重要性进行统计评估,可以断言其有效性。我们的框架有100%的成功率,并且我们表明,在最坏的情况下,接触计划、脚步适应和碰撞避免的停用分别导致成功率下降到70%、62%和83%,证明了完整的架构是合理的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time Footstep Planning and Control of the Solo Quadruped Robot in 3D Environments
Quadruped robots have proved their robustness to cross complex terrain despite little environment knowledge. Yet advanced locomotion controllers are expected to take advantage of exteroceptive information. This paper presents a complete method to plan and control the locomotion of quadruped robots when 3D information about the surrounding obstacles is available, based on several stages of decision. We first propose a contact planner formulated as a mixed-integer program, optimized on-line at each new robot step. It selects a surface from a set of convex surfaces describing the environment for the next footsteps while ensuring kinematic constraints. We then propose to optimize the exact contact location and the feet trajectories at control frequency to avoid obstacles, thanks to an efficient formulation of quadratic programs optimizing Bezier curves. By relying on the locomotion controller of our quadruped robot Solo, we finally implement the complete method, provided as an open-source package. Its efficiency is asserted by statistical evaluation of the importance of each component in simulation. We have a 100% success rate for our framework, and we show that the deactivation of the contact planning, footstep adaptation and collision avoidance, respectively induced a drop to 70%, 62% and 83% success rate in the worst case, justifying the complete architecture.
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