I-RRT-C:带接触的交互式运动规划

N. Blin, M. Taïx, P. Fillatreau, J. Fourquet
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引用次数: 5

摘要

这项工作涉及交互式运动规划过程,旨在帮助人类操作员在虚拟现实中模拟工业任务,如组装,维护或拆卸。这样的应用需要在表面上进行运动规划。基于RRT-Connect方法,我们提出了一种新颖的具有接触的交互式路径规划算法I-RRT-C。该算法基于实时交互方法,允许自动运动规划器和人工操作员共同探索工作空间。一个参数平衡了计算机和操作员之间的权力,以减少处理时间。我们通过允许在障碍物表面上采样来改进制导。我们的方法允许在混乱的环境中找到路径,或者解决插入或滑动任务等接触操作。最后,我们给出了实验结果,表明我们的带有接触的交互式路径规划器在自由空间和接触空间都比目前的方法有了显著的改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
I-RRT-C: Interactive motion planning with contact
This work deals with interactive motion planning processes intended to assist a human operator when simulating industrial tasks such as assembly, maintenance or disassembly in Virtual Reality. Such applications need motion planning on surfaces. We propose an original interactive path planning algorithm with contact, I-RRT-C, based on a RRT-Connect approach. This algorithm is based on a real-time interactive approach allowing both an automatic motion planner and a human operator to jointly explore the workspace. A parameter balances the authority between the computer and the operator to reduce processing times. We improve the guidance by allowing to sample on the surfaces of obstacles. Our method allows to find a path in cluttered environments or to solve contact operations such as insertion or sliding tasks. Last, we present experimental results showing that our interactive path planner with contact brings a significant improvement over state of the art methods in both free and contact space.
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