RL-KLM:基于强化学习的按键级自动建模

Katri Leino, Antti Oulasvirta, M. Kurimo
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引用次数: 10

摘要

击键级别模型(KLM)是一种流行的模型,用于通过图形用户界面预测用户的任务完成时间。KLM将任务完成时间预测为初等算子的线性函数。但是,策略,或者用户执行的假定的操作符序列,需要由分析人员预先指定。本文研究了强化学习(RL)作为一种自动获取策略的算法。我们将KLM定义为一个马尔可夫决策过程,并表明当用RL方法解决时,这种方法在简单但现实的交互任务中产生类似用户的策略。RL-KLM提供了一种快速获取用户性能全局上限的方法。它为在计算交互中使用KLM开辟了新的可能性。然而,可扩展性和有效性仍然是有待解决的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
RL-KLM: automating keystroke-level modeling with reinforcement learning
The Keystroke-Level Model (KLM) is a popular model for predicting users' task completion times with graphical user interfaces. KLM predicts task completion times as a linear function of elementary operators. However, the policy, or the assumed sequence of the operators that the user executes, needs to be prespeciffed by the analyst. This paper investigates Reinforcement Learning (RL) as an algorithmic method to obtain the policy automatically. We define the KLM as an Markov Decision Process, and show that when solved with RL methods, this approach yields user-like policies in simple but realistic interaction tasks. RL-KLM offers a quick way to obtain a global upper bound for user performance. It opens up new possibilities to use KLM in computational interaction. However, scalability and validity remain open issues.
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