约束非仿射非零和博弈的事件触发智能批评设计

Lingzhi Hu, Ding Wang, Ning Gao, Mingming Zhao
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引用次数: 0

摘要

本文提出了一种基于对偶启发式动态规划(dual heuristic dynamic programming, DHP)框架的事件触发最优学习算法,用于求解具有离散时间非仿射动力学的约束非零和博弈问题。首先,对于非零和博弈中的两个控制器,我们采用不同的边界来约束它们,保证了它们的独立性。然后,利用DHP技术给出了该算法的具体推导过程。同时,建立了合适的触发条件,减少了计算量。最后,通过仿真算例验证了所构建方法的适用性。基于事件的约束控制算法能够大大减少控制输入的更新时间,同时仍然保持令人印象深刻的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Event-Triggered Intelligent Critic Design for Constrained Nonaffine Nonzero-Sum Games
In this paper, we develop an event-triggered optimal learning algorithm based on the dual heuristic dynamic programming (DHP) framework to solve a constrained nonzero-sum game problem with discrete-time nonaffine dynamics. First, for two controllers in nonzero-sum games, we adopt different boundaries to constrain them, which ensures their independence. Then, the specific derivation process of the proposed algorithm is given by using the DHP technique. Meanwhile, an appropriate triggering condition is established to decrease the amount of computation. Finally, a simulation example is carried out to demonstrate the applicability of the constructed method. The event-based constrained control algorithm is able to substantially reduce the updating times of the control input, while still maintaining an impressive performance.
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