一种无人机仿真训练系统目标跟踪的实现方法

Kai Song, Hong Xu, Yan Ding, Hao Li
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引用次数: 7

摘要

本文基于Unity3D引擎生成的虚拟场景图像,提出了无人机(UAV)仿真训练系统中目标跟踪的实现方法。为了实现目标的稳定跟踪,建立了利用连续帧图像中目标像素偏移量的视线跟踪模型和速度跟踪模型。同时,采用数字积分算法减小跟踪误差。实验结果表明,该方法能有效地驱动虚拟摄像机光轴,使其保持视线的步长,有效地实现了目标跟踪。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A target tracking realization method of UAV simulation training system
In this paper, based on the virtual scene images generated by the Unity3D engine, a target tracking realization method in UAV(Unmanned Aerial Vehicle) simulation training system is proposed. To realize the target tracking steadily, the LOS(line of sight) tracking model utilizing the target pixel offset in the consecutive frame image and the velocity tracking model are established. Meanwhile, a digital integral algorithm is applied to reduce the errors of the tracking. The experimental results show that the method given in this paper can drive the virtual camera optical axis to keep the step of LOS and realize the target tracking efficiently.
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