Narong Aphiratsakun, X. Blake, Kyi Kyi Tin, Tin Ngwe
{"title":"基于人工智能的石头剪刀布即插即用系统","authors":"Narong Aphiratsakun, X. Blake, Kyi Kyi Tin, Tin Ngwe","doi":"10.1109/iSTEM-Ed50324.2020.9332629","DOIUrl":null,"url":null,"abstract":"In this paper, we present a plug and play Rock-Paper-Scissors game set that utilizes CNN-based static hand gesture recognition and a Markov chain-based bot. Each game round, the camera output is fed to the neural network and the hand gesture result is compared to the current Markov chain state. We utilize a CNN trained with a dataset containing rock-paperscissors hand gestures and unwanted inputs, and a multi-state Markov chain. Automated tests confirm the bot prediction capabilities and practical tests verify the precision of static hand gesture recognition. Tests against a verification dataset reveal a recognition accuracy of 97.4%.","PeriodicalId":241573,"journal":{"name":"2020 5th International STEM Education Conference (iSTEM-Ed)","volume":"466 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"AI-based Rock-Paper-Scissors plug and play system\",\"authors\":\"Narong Aphiratsakun, X. Blake, Kyi Kyi Tin, Tin Ngwe\",\"doi\":\"10.1109/iSTEM-Ed50324.2020.9332629\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we present a plug and play Rock-Paper-Scissors game set that utilizes CNN-based static hand gesture recognition and a Markov chain-based bot. Each game round, the camera output is fed to the neural network and the hand gesture result is compared to the current Markov chain state. We utilize a CNN trained with a dataset containing rock-paperscissors hand gestures and unwanted inputs, and a multi-state Markov chain. Automated tests confirm the bot prediction capabilities and practical tests verify the precision of static hand gesture recognition. Tests against a verification dataset reveal a recognition accuracy of 97.4%.\",\"PeriodicalId\":241573,\"journal\":{\"name\":\"2020 5th International STEM Education Conference (iSTEM-Ed)\",\"volume\":\"466 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 5th International STEM Education Conference (iSTEM-Ed)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/iSTEM-Ed50324.2020.9332629\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 5th International STEM Education Conference (iSTEM-Ed)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/iSTEM-Ed50324.2020.9332629","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we present a plug and play Rock-Paper-Scissors game set that utilizes CNN-based static hand gesture recognition and a Markov chain-based bot. Each game round, the camera output is fed to the neural network and the hand gesture result is compared to the current Markov chain state. We utilize a CNN trained with a dataset containing rock-paperscissors hand gestures and unwanted inputs, and a multi-state Markov chain. Automated tests confirm the bot prediction capabilities and practical tests verify the precision of static hand gesture recognition. Tests against a verification dataset reveal a recognition accuracy of 97.4%.