{"title":"三维人体运动重建的统一与单目相机","authors":"Tai-Wei Chen, Wei-Liang Lin","doi":"10.1109/ISOCC50952.2020.9333017","DOIUrl":null,"url":null,"abstract":"This paper using a 3D pose estimator to predict human 3D poses. By combining the pose sequence information as a motion capture, we could reconstruct the human motion in Unity with any appearance. A potential application is collecting a compact human 3D activity dataset.","PeriodicalId":270577,"journal":{"name":"2020 International SoC Design Conference (ISOCC)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"3D Human Motion Reconstruction in Unity With Monocular Camera\",\"authors\":\"Tai-Wei Chen, Wei-Liang Lin\",\"doi\":\"10.1109/ISOCC50952.2020.9333017\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper using a 3D pose estimator to predict human 3D poses. By combining the pose sequence information as a motion capture, we could reconstruct the human motion in Unity with any appearance. A potential application is collecting a compact human 3D activity dataset.\",\"PeriodicalId\":270577,\"journal\":{\"name\":\"2020 International SoC Design Conference (ISOCC)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International SoC Design Conference (ISOCC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISOCC50952.2020.9333017\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International SoC Design Conference (ISOCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISOCC50952.2020.9333017","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D Human Motion Reconstruction in Unity With Monocular Camera
This paper using a 3D pose estimator to predict human 3D poses. By combining the pose sequence information as a motion capture, we could reconstruct the human motion in Unity with any appearance. A potential application is collecting a compact human 3D activity dataset.