虚拟现实学习环境中空间声音对记忆回忆影响的实验设计

V. Russell, David J. Murphy, Flaithrí Neff
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引用次数: 0

摘要

随着价格实惠的消费设备的广泛使用,虚拟现实正迅速成为实现可访问和沉浸式教学体验的有效解决方案。VR提供了许多教育机会,但仍有一些方面需要进一步研究,其中之一是在VR中使用声音,以及它对记忆回忆的影响。在在线学习的背景下,本文概述了一个计划的实验设计,以研究在线虚拟现实学习环境(VRLE)中使用的空间声音与其对即时记忆回忆的影响之间的关系。实验使用了一个基于web的沉浸式平台,利用WebXR应用程序编程接口,并使用Three.js和Resonance Audio JavaScript库构建。通过不同的音频条件、逻辑记忆测试、虚拟现实问卷以及组间和组内分析,实验的目的是检验空间音频与非空间音频相比对即时记忆回忆的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Design of an Experiment to Evaluate the Effect of Spatial Sound on Memory Recall in a Virtual Reality Learning Environment
With the widespread availability of affordable consumer devices, Virtual Reality is fast becoming a valid solution for enabling accessible and immersive teaching and learning experiences. VR presents many educational opportunities but there are still aspects that need further investigation, one being the utilisation of sound within VR, and the effect it has on memory recall. In the context of the online learning, this paper outlines a planned experiment design to investigate the relationship between spatial sound used within an online Virtual Reality Learning Environment (VRLE) and its effect on immediate memory recall. The experiment uses an immersive, web-based platform exploiting the WebXR application programming interface, and built using Three.js and Resonance Audio JavaScript libraries. Using different audio conditions, an adapted Logic Memory test, in-VR questionnaires, and both between-group and within-group analysis, the goal of the experiment is to examine the effect of spatial audio on immediate memory recall, when compared to non-spatial audio.
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