{"title":"基于lut的DSP系统的实时三维图像计算","authors":"H. Khali, M. Riyadh, A. Araar","doi":"10.1109/APCCAS.2004.1412772","DOIUrl":null,"url":null,"abstract":"In a typical embedded laser-based acquisition system, real-time 3D image computation may be affected by several main factors, like processor speed, complexity of re-mapping functions, the size of the 3D image and the correctness of optical data (artifact correction). To achieve the desired performance, the designer may choose a fully hardware-based solution. However, this will increase the system cost. In this paper, we propose a hardware-software system design framework based on a DSP processor, and look-up tables (LUT) to compute a 3D image in real-time and achieve the desired throughput","PeriodicalId":426683,"journal":{"name":"The 2004 IEEE Asia-Pacific Conference on Circuits and Systems, 2004. Proceedings.","volume":"108 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-12-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Real-time 3D image computation using LUT-based DSP systems\",\"authors\":\"H. Khali, M. Riyadh, A. Araar\",\"doi\":\"10.1109/APCCAS.2004.1412772\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In a typical embedded laser-based acquisition system, real-time 3D image computation may be affected by several main factors, like processor speed, complexity of re-mapping functions, the size of the 3D image and the correctness of optical data (artifact correction). To achieve the desired performance, the designer may choose a fully hardware-based solution. However, this will increase the system cost. In this paper, we propose a hardware-software system design framework based on a DSP processor, and look-up tables (LUT) to compute a 3D image in real-time and achieve the desired throughput\",\"PeriodicalId\":426683,\"journal\":{\"name\":\"The 2004 IEEE Asia-Pacific Conference on Circuits and Systems, 2004. Proceedings.\",\"volume\":\"108 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-12-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The 2004 IEEE Asia-Pacific Conference on Circuits and Systems, 2004. Proceedings.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/APCCAS.2004.1412772\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The 2004 IEEE Asia-Pacific Conference on Circuits and Systems, 2004. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/APCCAS.2004.1412772","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Real-time 3D image computation using LUT-based DSP systems
In a typical embedded laser-based acquisition system, real-time 3D image computation may be affected by several main factors, like processor speed, complexity of re-mapping functions, the size of the 3D image and the correctness of optical data (artifact correction). To achieve the desired performance, the designer may choose a fully hardware-based solution. However, this will increase the system cost. In this paper, we propose a hardware-software system design framework based on a DSP processor, and look-up tables (LUT) to compute a 3D image in real-time and achieve the desired throughput