{"title":"“让我们做假新闻吧”","authors":"Léon McCarthy","doi":"10.1145/3173225.3173318","DOIUrl":null,"url":null,"abstract":"\"Let's Fake News\" is an interactive media art installation that forces participants to realize that anyone can create fake news and may even find joy in doing so. The artwork addresses the conference themes as an interactive installation that challenges ideas around \"post-truth\", creating an experience that engages with digital representations of the discursive interactions.","PeriodicalId":176301,"journal":{"name":"Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction","volume":"197 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"'Let's Fake News'\",\"authors\":\"Léon McCarthy\",\"doi\":\"10.1145/3173225.3173318\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\\"Let's Fake News\\\" is an interactive media art installation that forces participants to realize that anyone can create fake news and may even find joy in doing so. The artwork addresses the conference themes as an interactive installation that challenges ideas around \\\"post-truth\\\", creating an experience that engages with digital representations of the discursive interactions.\",\"PeriodicalId\":176301,\"journal\":{\"name\":\"Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction\",\"volume\":\"197 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3173225.3173318\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3173225.3173318","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
"Let's Fake News" is an interactive media art installation that forces participants to realize that anyone can create fake news and may even find joy in doing so. The artwork addresses the conference themes as an interactive installation that challenges ideas around "post-truth", creating an experience that engages with digital representations of the discursive interactions.