真实世界的物体增强在虚拟3D环境RealSense SDK,深度学习和游戏引擎

Shadman Shahriar Hasan Arko, Md Tamjid Hossain, Shakib Mahmud Dipto, Samiul Islam Shad, Md. Ashraful Alam
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引用次数: 0

摘要

我们提出并演示了一种使用深度神经网络和游戏引擎在虚拟3D环境中增强现实世界物体的方法。该系统由采集、处理和虚拟现实可视化三个基本部分组成。所述处理单元包括将现实世界物体的2D图像转换为3D图像以及将现实世界物体在统一的虚拟环境中增强。通过深度学习和RealSense SDK,实现骨架数据,有助于将现实世界的3D对象增强到统一的虚拟环境中。所提出的系统能够在unity游戏引擎中创建的虚拟3D环境中实时增强现实世界中的物体。因此,该系统允许用户开发混合现实应用程序来解决现实生活中的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real world objects augmentation in virtual 3D environment RealSense SDK, Deep Learning and Game Engine
We propose and demonstrate an approach for real world objects augmentation in a virtual 3D environment using deep neural networks and game engine. The proposed system consists of three basic parts: acquisition, processing and visualization with VR. The processing unit comprises translation of 2D to 3D images of real world objects and augmentation of the real world object in a virtual environment with unity. Through deep learning and RealSense SDK, skeleton data is achieved which helps augment the real world 3D object into a virtual environment in unity. The proposed system enables real-time augmentation of the real world objects in a virtual 3D environment created in unity game engine. Therefore, the system allows users developing mixed reality applications for real life problem solving.
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