“太空探险者:轨道上的生活”:在微重力下拍摄VR

Sebastian Sylwan, Michael A. Interbartolo, Liz Warren, F. Lajeunesse
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引用次数: 1

摘要

2018年12月,《时代》杂志和Felix & Paul工作室向国际空间站发射了虚拟现实摄像机——用于微重力下的操作。从那以后,电影记录了来自几个国家的宇航员在地球上空250英里的大胆任务,捕捉了观众从未真正见过的太空生活,并以电影虚拟现实中的首次太空行走为高潮。加入菲利克斯和保罗工作室,以及来自美国宇航局和国际空间站国家实验室的合作者,因为他们分享了有史以来最雄心勃勃的VR项目之一的见解。在这个制作环节,我们将讨论这种合作关系是如何形成的背景,然后再深入探讨在国际空间站上捕捉电影虚拟现实的技术挑战。你是如何在这样一个紧张和受限的地方导演一个场景的,尤其是在地球上?你怎么能把数兆字节的数据从摄像机传输到任务控制中心?最后,建造和操作能够捕捉太空行走的相机需要什么?该团队将探索这样一个开创性项目所固有的各种挑战,从建造一个可以在太空极端环境中捕捉EVA(舱外活动)的摄像机,到跟踪和制作数月的宇航员镜头,并将其制作成一个连贯的情节叙事。最后,该团队将分享从未见过的项目早期镜头。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
"Space Explorers: Life in Orbit": filming VR in microgravity
In December 2018, TIME and Felix & Paul Studios launched virtual reality cameras---built to operate in microgravity---to the International Space Station. Since then, filming has documented astronauts from several countries in their daring missions more than 250 miles above Earth, capturing life in space as viewers have never truly seen before, and culminating in the first-ever spacewalk in cinematic virtual reality. Join Felix & Paul Studios, along with collaborators from NASA and the ISS National Lab, as they share insights from one of the most ambitious VR projects ever undertaken. In this production session, we will discuss the background of how this partnership came to be, before diving into the technical challenges of capturing cinematic virtual reality on the ISS. How do you direct a scene in such a tight and constrained place, especially while down on Earth? How can you transfer terabytes of data from the cameras to Mission Control? And finally, what does it take to build and operate cameras that can capture a spacewalk? The team will explore the variety of challenges inherent in such a groundbreaking project, from building a camera that can capture an EVA (extra-vehicular activity) in the extreme environment of space, to tracking and crafting months of astronaut footage into a cohesive episodic narrative. Finally, the team will share never-before-seen early footage from the project.
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