PaperPulse:制作互动式纸张的综合方法

Raf Ramakers, Kashyap Todi, K. Luyten
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引用次数: 6

摘要

我们提出PaperPulse,一种设计和制造方法,使设计师能够通过增加电子设备来生产独立的交互式纸制品。使用PaperPulse,用户可以使用设计工具中提供的小部件覆盖视觉设计。PaperPulse提供了三个小部件系列,旨在与纸张顺利集成,总共有20种不同的交互组件。我们还提供了一个演示和记录方法,脉动,它允许指定交互逻辑。使用最终设计和记录的脉动逻辑,PaperPulse生成分层的电子电路设计,以及可部署在微控制器上的代码。通过遵循自动生成的组装指令,设计人员可以将微控制器和小部件无缝集成到最终的纸质工件中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PaperPulse: An Integrated Approach to Fabricating Interactive Paper
We present PaperPulse, a design and fabrication approach that enables designers to produce standalone interactive paper artifacts by augmenting them with electronics. With PaperPulse, users overlay visual designs with widgets provided in the design tool. PaperPulse provides three families of widgets, designed for smooth integration with paper, for a total of 20 different interactive components. We also contribute a demonstration and recording approach, Pulsation, that allows specifying interaction logic. Using the final design and the recorded Pulsation logic, PaperPulse generates layered electronic circuit designs, and code that can be deployed on a microcontroller. By following automatically generated assembly instructions, designers can seamlessly integrate the microcontroller and widgets in the final paper artifact.
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