记住南斯拉夫:桌游大富翁和文化记忆

Zala Pavšič
{"title":"记住南斯拉夫:桌游大富翁和文化记忆","authors":"Zala Pavšič","doi":"10.2478/bgs-2020-0006","DOIUrl":null,"url":null,"abstract":"Abstract The article is dedicated to exploring the relationship between board games and cultural memory, the board game in question being a version of Monopoly which was published in Yugoslavia in 1986. To address this question, I conducted several interviews with interlocutors who used to play the Yugoslavian version of Monopoly and grew up in the eighties or in the nineties. Apart from exploring Monopoly as a metaphor and showing the specifics of the Yugoslavian version, the article aims to outline the potential of a board game to reproduce traces of cultural memory and how these traces are interpreted differently according to the generational and socio-historical background of the interlocutors included in my research. Moreover, the purpose of my article is to show that board games should not be analyzed only in terms of their physical attributes, fields and the playing cards they include, but also with regard to their reception.","PeriodicalId":285053,"journal":{"name":"Board Game Studies Journal","volume":"36 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Remembering Yugoslavia: Board Game Monopoly and Cultural Memory\",\"authors\":\"Zala Pavšič\",\"doi\":\"10.2478/bgs-2020-0006\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract The article is dedicated to exploring the relationship between board games and cultural memory, the board game in question being a version of Monopoly which was published in Yugoslavia in 1986. To address this question, I conducted several interviews with interlocutors who used to play the Yugoslavian version of Monopoly and grew up in the eighties or in the nineties. Apart from exploring Monopoly as a metaphor and showing the specifics of the Yugoslavian version, the article aims to outline the potential of a board game to reproduce traces of cultural memory and how these traces are interpreted differently according to the generational and socio-historical background of the interlocutors included in my research. Moreover, the purpose of my article is to show that board games should not be analyzed only in terms of their physical attributes, fields and the playing cards they include, but also with regard to their reception.\",\"PeriodicalId\":285053,\"journal\":{\"name\":\"Board Game Studies Journal\",\"volume\":\"36 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Board Game Studies Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2478/bgs-2020-0006\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Board Game Studies Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2478/bgs-2020-0006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

本文旨在探讨桌游与文化记忆之间的关系,本文讨论的桌游是1986年在南斯拉夫发行的《大富翁》的一个版本。为了解决这个问题,我采访了几位曾经玩过南斯拉夫版《大富翁》的对话者,他们成长于80年代或90年代。除了将《大富翁》作为一种隐喻进行探索并展示南斯拉夫版本的细节外,本文还旨在概述棋盘游戏再现文化记忆痕迹的潜力,以及这些痕迹如何根据我所研究的对话者的代际和社会历史背景而得到不同的解释。此外,我这篇文章的目的是表明,桌游不应该只从它们的物理属性、领域和它们所包含的纸牌来分析,还应该考虑到它们的接受度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Remembering Yugoslavia: Board Game Monopoly and Cultural Memory
Abstract The article is dedicated to exploring the relationship between board games and cultural memory, the board game in question being a version of Monopoly which was published in Yugoslavia in 1986. To address this question, I conducted several interviews with interlocutors who used to play the Yugoslavian version of Monopoly and grew up in the eighties or in the nineties. Apart from exploring Monopoly as a metaphor and showing the specifics of the Yugoslavian version, the article aims to outline the potential of a board game to reproduce traces of cultural memory and how these traces are interpreted differently according to the generational and socio-historical background of the interlocutors included in my research. Moreover, the purpose of my article is to show that board games should not be analyzed only in terms of their physical attributes, fields and the playing cards they include, but also with regard to their reception.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信