作为编程对象的有形立方体

A. Smith
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引用次数: 12

摘要

在本文中,我们描述了一种替代编程方法的早期结果,该方法使用大的三维丙烯酸块来构建编程序列。不懂电脑的孩子可以编写一个象征性的程序来控制人形机器人玩具。我们描述了积木的物理设计、遇到的问题、小学参与者的意见,并提出了进一步发展的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tangible Cubes as Programming Objects
In this paper, we describe early results in the development of an alternative programming method which uses large, three-dimensional acrylic blocks to construct programming sequences. Computer-illiterate children can create a symbolic program to control a humanoid robot toy. We describe the physical design of the blocks, problems encountered, comments made by primary school participants, and make recommendations for further development.
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