虚拟攀爬:使用被动触觉的沉浸式上坡行走系统

Q1 Computer Science
Liming Wang, Xianwei Chen, Tianyang Dong, Jing Fan
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引用次数: 3

摘要

在虚拟环境(VEs)中,用户可以通过头戴式显示器(HMD)的视点操作和运动增益结合重定向行走技术来探索大型虚拟场景。现有的重定向方法和视点操作在水平方向上是有效的;然而,他们不能帮助参与者体验垂直方向的沉浸感。为了提高上坡行走的沉浸感,本研究提出了一种基于被动触觉的虚拟攀爬系统。方法该虚拟攀爬系统利用海绵(一种常用的柔性材料)提供的触觉反馈来模拟用户鞋底的触觉。此外,通过HMD的视觉刺激,柔性材料的触觉反馈,以及用户在VE中行走的操作,结合重定向技术,都可以增强用户在VE中的感知。在实验中,物理空间采用坚硬平坦的地板,使用3、5、8 cm厚度的三种海绵。我们招募了40名志愿者进行这些实验,结果表明,更厚的柔性材料增加了用户在一定范围内漫游和行走的难度。结论虚拟攀爬系统可以增强用户在VE中上坡行走的感知。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual climbing: An immersive upslope walking system using passive haptics

Background

In virtual environments (VEs), users can explore a large virtual scene through the viewpoint operation of a head-mounted display (HMD) and movement gains combined with redirected walking technology. The existing redirection methods and viewpoint operations are effective in the horizontal direction; however, they cannot help participants experience immersion in the vertical direction. To improve the immersion of upslope walking, this study presents a virtual climbing system based on passive haptics.

Methods

This virtual climbing system uses the tactile feedback provided by sponges, a commonly used flexible material, to simulate the tactile sense of a user's soles. In addition, the visual stimulus of the HMD, the tactile feedback of the flexible material, and the operation of the user's walking in a VE combined with redirection technology are all adopted to enhance the user's perception in a VE. In the experiments, a physical space with a hard-flat floor and three types of sponges with thicknesses of 3, 5, and 8 cm were utilized.

Results

We recruited 40 volunteers to conduct these experiments, and the results showed that a thicker flexible material increases the difficulty for users to roam and walk within a certain range.

Conclusion

The virtual climbing system can enhance users' perception of upslope walking in a VE.

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来源期刊
Virtual Reality  Intelligent Hardware
Virtual Reality Intelligent Hardware Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.40
自引率
0.00%
发文量
35
审稿时长
12 weeks
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