基于GPU实现并行计算的半全局块匹配算法研究

E. Mezenceva, Sergey Malakhov
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引用次数: 0

摘要

块匹配算法是一种在数字视频帧序列中定位匹配宏块的方法,用于运动估计。运动估计背后的基本假设是,在视频序列的一帧中,对象和背景对应的模式在该帧内移动,从而在后续帧上形成相应的对象。这可以用来发现视频序列中的时间冗余,通过引用最小差异的已知宏块的内容来定义宏块的内容,从而提高帧间视频压缩的有效性。本文讨论了局部和全局立体图像匹配算法的基本原理。详细介绍了半全局块匹配算法的实现过程。将深度图的计算转移到图形处理器(GPU)以加快处理速度也影响了它的实现。给出了深度图的构建结果,以及算法的时间对输入图像大小的依赖关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Study of the Semi-Global Block Matching Algorithm Implementing Parallel Calculation with GPU
A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation. The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame. This can be used to discover temporal redundancy in the video sequence, increasing the effectiveness of inter-frame video compression by defining the contents of a macroblock by reference to the contents of a known macroblock which is minimally different. This article discusses the fundamental principles of local and global stereo image matching algorithms. The operation of the Semi-Global Block Matching algorithm is described in more detail. Its implementation is also affected by transferring the calculation of the depth map to a graphics processor (GPU) to speed up processing. The results of the construction of the depth map, as well as the dependence of the time of the algorithm on the size of the input images are shown.
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