基于2.5D草图和编码器的高频鲁棒三维场景重构网络设计

Chan-Ho Lee, Jaeseok Yoo, K. Park
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摘要

在本文中,我们提出了一种新的三维场景重建网络,该网络通过提取具有准确和丰富的三维信息的多个三维特征体,对高频区域具有鲁棒性。以前基于体素表示的方法在高频区域(如倾斜的抽屉部件和书桌角落)表现不佳。此外,即使在墙壁和地板等特征点较少的低频区域,性能也很差。为了解决这一问题,我们通过从RGB图像中提取边缘表面法线图像并构建新的分支来构建各种骨干网络。边缘图像可以提供高频区域的信息,而表面法线图像可以弥补边缘图像信息的不足。这样不仅可以增加三维信息,还可以增加高频区域的值。使用这个作为新分支的输入,各种骨干网络(如ConvNeXt和Swin Transformer)提取2D图像特征,保留准确的3D信息。利用骨干网的分层结构和去投影特性,设计了一种能够从整个场景中表示细节场景的网络,以实现高频区域的鲁棒性能。研究表明,该方法在ScanNet数据集上的定量和定型三维重建结果优于先前的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of a 3D Scene Reconstruction Network Robust to High-Frequency Areas Based on 2.5D Sketches and Encoders
In this paper, we propose a new 3D scene reconstruction network that is robust to high-frequency areas by extracting multiple 3D feature volumes with accurate and various 3D information. Previous voxel representation-based methods did not perform well in high-frequency areas such as angled drawer parts and desk corners. In addition, the performance is poor even in the low-frequency areas with few feature points such as walls and floors. To solve this problem, we propose various backbone networks by extracting edge surface normal images from RGB images and constructing new branches. Edge images can provide information in the high-frequency areas, and surface normal images can compensate for the lack of information in edge images. As a result, not only 3D information but also the values of the high-frequency areas may be added. Using this as input for a new branch, various backbone networks such as ConvNeXt and Swin Transformer extract 2D image features that retain accurate 3D information. We designed a network that can represent detailed scenes from the entire scene using the hierarchical structure and unprojection of the backbone network to achieve robust performance in the high-frequency areas. We show that the proposed method outperforms the previous methods in quantitative and stereotyped 3D reconstruction results on the ScanNet dataset.
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