{"title":"用Sonnet可视化地构建实时音乐工具","authors":"D. Jameson","doi":"10.1109/RTTAS.1996.509518","DOIUrl":null,"url":null,"abstract":"We are building a variety of interactive music tools using Sonnet, a visual programming language in use at our center. Originally designed for sonification experiments for monitoring and debugging programs, Sonnet has grown into a more general system with a focus on real-time event-driven applications. In this paper, we describe some of the features of Sonnet followed by some examples of how it is being used.","PeriodicalId":324830,"journal":{"name":"Proceedings Real-Time Technology and Applications","volume":"368 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Building real-time music tools visually with Sonnet\",\"authors\":\"D. Jameson\",\"doi\":\"10.1109/RTTAS.1996.509518\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We are building a variety of interactive music tools using Sonnet, a visual programming language in use at our center. Originally designed for sonification experiments for monitoring and debugging programs, Sonnet has grown into a more general system with a focus on real-time event-driven applications. In this paper, we describe some of the features of Sonnet followed by some examples of how it is being used.\",\"PeriodicalId\":324830,\"journal\":{\"name\":\"Proceedings Real-Time Technology and Applications\",\"volume\":\"368 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-06-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Real-Time Technology and Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/RTTAS.1996.509518\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Real-Time Technology and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/RTTAS.1996.509518","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Building real-time music tools visually with Sonnet
We are building a variety of interactive music tools using Sonnet, a visual programming language in use at our center. Originally designed for sonification experiments for monitoring and debugging programs, Sonnet has grown into a more general system with a focus on real-time event-driven applications. In this paper, we describe some of the features of Sonnet followed by some examples of how it is being used.