手势交互在火炮虚拟训练中的应用

De‐kai Xu, Wuyun Yao, Yongliang Zhang
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引用次数: 13

摘要

开发了一种基于虚拟现实的自行火炮驾驶训练系统。为了使系统的界面更加强大和自然,需要在系统界面中加入手势交互。本文讨论了手势与虚拟训练环境交互的使用。我们采用静态手势,结合手的平移和旋转作为与虚拟训练环境交互的方法。选择了18个传感器的数据手套来监测手指和手腕的运动。针对火炮自行火炮的虚拟训练应用,提出了一种基于前馈神经网络的手势识别方法。我们介绍了算法设计和实现的方法,以及手势在应用程序中的使用。本文提出的手势交互方法可以有效地应用于火炮虚拟现实训练系统中,以更快、更精确、更自然的方式完成各种操作任务
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hand Gesture Interaction for Virtual Training of SPG
We develop a virtual reality based driving training system of self-propelled gun (SPG). In order to make the interface of the system more powerful and natural, hand gesture interaction need to be incorporated into the system's interface. This paper discusses the use of hand gestures for interaction with the virtual training environment. We employ static hand gestures which coupled with hand translations and rotations as the method of interacting with the virtual training environment. An 18-sensor data glove is chosen for monitoring the movements of the fingers and the wrist. The feed-forward neural network is developed for recognizing gestures for use in virtual training application of artillery self-propelled gun (SPG). We present our approach for the algorithm design and implementation, and the use of the gestures in our application. The presented hand gesture interaction method can be effectively used in our virtual reality training system of SPG to perform various manipulating tasks in a more fast, precise, and natural way
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