虚拟学校环境中的对象交互

M. Mattová, L. Murínová, B. Sobota, Š. Korečko
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引用次数: 0

摘要

本文主要讨论在桌面设备上的web浏览器中与3D对象的交互问题。它解释了虚拟学校环境的内容,以及从2D输入数据在3D场景中执行3D对象移动所需的计算原理。它包括场景可视化、对象物理和提供的解决方案的描述算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Object interaction in virtual school environment
This article is devoted to the matter of interaction with 3D objects in web browsers mainly on desktop devices. It explains the content of virtual school environment as well as principle of the calculations needed to perform movement of a 3D object in a 3D scene from 2D input data. It includes scene visualization, object physics and descriptive algorithms of the provided solution.
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