基于用户心智模型的多媒体界面可用性研究

Tian Lei, Ying Yang, Yanhe Zhang
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引用次数: 6

摘要

心理模型是用户界面可用性的根源。本文通过引入认知心理学和可用性工程的方法,进行实验,探讨用户在图形用户界面(GUI)中形成的心理模型转移到多媒体用户界面(MUI)中,是否会在手机多媒体界面中遇到困难。实验结果表明:1)当图标的媒介属性从GUI中的静态状态变为MUI中的动画状态时,用户的头脑中不会产生冲突;2)当MUI第二级界面上的信息布局从GUI中通常使用的列变为与MUI第一级界面一致的格时,用户的心智模型的表征进度会加快。在此基础上,我们认为改变信息的布局和调整界面隐喻可以提高用户界面的可用性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Usability of Multimedia Interface Based on User's Mental Models
The mental model is the root of usabilities of user interfaces. This article, by introducing the methods of cognitive psychology and usability engineering, makes experiments to explore whether users could encounter difficulties in the mobile phone's multimedia interface when the mental model formed in graphic user interface (GUI) is transferred into multimedia user interface (MUI). Experimental results show that 1) when the icon's medium attributes change from the stactic state in GUI to the animation in MUI, users can't generate conflicts in their minds, and 2) when information's layout on the MUI's 2nd level interface changes from the column usually used in GUI into the lattices consistant with the 1st level interface of MUI, the representation progress of user's mental models will quicken. Based on these, we think that changing information's layout and adjusting metaphors of interface can improve the usability of MUI
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