在计算机科学MOOC中挖掘代码提交以阐明脱离

Efrat Vinker, Amir Rubinstein
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引用次数: 6

摘要

尽管在过去的十年中大规模开放网络课程(MOOCs)越来越流行,但有效地使用它们仍然具有挑战性。特别是,当mooc涉及编程教学时,学习者往往在没有足够支持的情况下挣扎着编写代码,这可能会增加挫败感、流失,最终辍学。在这项研究中,我们评估了一个新的入门级计算机科学MOOC的教学设计。记住MOOC“最终用户”讲师,我们的分析仅仅基于易于从代码提交中访问的功能,以及相对简单的应用和解释方法。使用可视化数据挖掘,我们发现了常见的行为模式,提供了可能需要重新评估的内容的见解,并检测了课程时间轴上的摩擦点。此外,我们提取学生的代码提交配置文件,反映了参与和表现的各个方面。因此,我们预测使用经典机器学习方法的编程脱离。据我们所知,从脱离编程的角度来看,我们对人员流失的定义是新颖的,因为它适合编程独特的主动动手性质。在我们看来,研究结果强调,应该更多地关注和进一步研究在线学习系统中动手体验(如编程)的教学设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mining Code Submissions to Elucidate Disengagement in a Computer Science MOOC
Despite the growing prevalence of Massive Open Online Courses (MOOCs) in the last decade, using them effectively is still challenging. Particularly, when MOOCs involve teaching programming, learners often struggle with writing code without sufficient support, which may increase frustration, attrition, and eventually dropout. In this study, we assess the pedagogical design of a fresh introductory computer science MOOC. Keeping in mind MOOC “end-user” instructors, our analyses are based merely on features easily accessible from code submissions, and methods that are relatively simple to apply and interpret. Using visual data mining we discover common patterns of behavior, provide insights on content that may require reevaluation and detect critical points of attrition in the course timeline. Additionally, we extract students’ code submission profiles that reflect various aspects of engagement and performance. Consequently, we predict disengagement towards programming using classic machine learning methods. To the best of our knowledge, our definition for attrition in terms of disengagement towards programming is novel as it suits the unique active hands-on nature of programming. To our perception, the results emphasize that more attention and further research should be aimed at the pedagogical design of hands-on experience, such as programming, in online learning systems.
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