{"title":"快速位真仿真","authors":"Holger Keding, Martin Coors, O. Lüthje, H. Meyr","doi":"10.1145/378239.379052","DOIUrl":null,"url":null,"abstract":"This paper presents a design environment which enables fast simulation of fixed-point signal processing algorithms. In contrast to existing approaches which use C/C++ libraries for the emulation of generic fixed-point data types, this novel approach additionally permits a code transformation to integral data types for fast simulation of the bit-true behavior. A speedup by a factor of 20 to 400 can he achieved compared to library based simulation.","PeriodicalId":154316,"journal":{"name":"Proceedings of the 38th Design Automation Conference (IEEE Cat. No.01CH37232)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"37","resultStr":"{\"title\":\"Fast bit-true simulation\",\"authors\":\"Holger Keding, Martin Coors, O. Lüthje, H. Meyr\",\"doi\":\"10.1145/378239.379052\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a design environment which enables fast simulation of fixed-point signal processing algorithms. In contrast to existing approaches which use C/C++ libraries for the emulation of generic fixed-point data types, this novel approach additionally permits a code transformation to integral data types for fast simulation of the bit-true behavior. A speedup by a factor of 20 to 400 can he achieved compared to library based simulation.\",\"PeriodicalId\":154316,\"journal\":{\"name\":\"Proceedings of the 38th Design Automation Conference (IEEE Cat. No.01CH37232)\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-06-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"37\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 38th Design Automation Conference (IEEE Cat. No.01CH37232)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/378239.379052\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 38th Design Automation Conference (IEEE Cat. No.01CH37232)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/378239.379052","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper presents a design environment which enables fast simulation of fixed-point signal processing algorithms. In contrast to existing approaches which use C/C++ libraries for the emulation of generic fixed-point data types, this novel approach additionally permits a code transformation to integral data types for fast simulation of the bit-true behavior. A speedup by a factor of 20 to 400 can he achieved compared to library based simulation.