{"title":"使用以任务为中心的设计过程的本地医学和药物移动应用程序的UI-UX设计和分析","authors":"Muhammad Daffa Alfaridzi, L. P. Yulianti","doi":"10.1109/ICITSI50517.2020.9264947","DOIUrl":null,"url":null,"abstract":"Indigenous knowledge has been utilized by indigenous people for so long. Unfortunately, the process of conveying it to people outside of its circle is barred by its tacit form. To transform it into an explicit manifestation, a knowledge management system is needed. Elicitation of the knowledge is needed to build a proper knowledge representation. A crowdsourcing and crawling-based knowledge elicitation app is proposed to do so. In app building, user interface and user experience are important parts. As it is crucial to satisfy users’ needs and what they want to accomplish with the apps, task-centered design process was chosen. The steps in the process consists of conducting tasks and users analysis, choosing representative tasks for task centered design, plagiarizing, roughing out the design, thinking about the design, building a mock-up or prototype, testing the prototype with users, iterating the design, and evaluating the prototype from all iteration. The prototype’s evaluation is done by comparing SUS questionnaire’s performance score of first and second iteration. The evaluation of the prototype’s performance concludes that the second iteration has successfully deliver well-presented UI and giving good UX to users. The research successfully observed the UI and UX design of a knowledge elicitation apps that is viable.","PeriodicalId":286828,"journal":{"name":"2020 International Conference on Information Technology Systems and Innovation (ICITSI)","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"UI-UX Design and Analysis of Local Medicine and Medication Mobile-based Apps using Task-Centered Design Process\",\"authors\":\"Muhammad Daffa Alfaridzi, L. P. Yulianti\",\"doi\":\"10.1109/ICITSI50517.2020.9264947\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Indigenous knowledge has been utilized by indigenous people for so long. Unfortunately, the process of conveying it to people outside of its circle is barred by its tacit form. To transform it into an explicit manifestation, a knowledge management system is needed. Elicitation of the knowledge is needed to build a proper knowledge representation. A crowdsourcing and crawling-based knowledge elicitation app is proposed to do so. In app building, user interface and user experience are important parts. As it is crucial to satisfy users’ needs and what they want to accomplish with the apps, task-centered design process was chosen. The steps in the process consists of conducting tasks and users analysis, choosing representative tasks for task centered design, plagiarizing, roughing out the design, thinking about the design, building a mock-up or prototype, testing the prototype with users, iterating the design, and evaluating the prototype from all iteration. The prototype’s evaluation is done by comparing SUS questionnaire’s performance score of first and second iteration. The evaluation of the prototype’s performance concludes that the second iteration has successfully deliver well-presented UI and giving good UX to users. The research successfully observed the UI and UX design of a knowledge elicitation apps that is viable.\",\"PeriodicalId\":286828,\"journal\":{\"name\":\"2020 International Conference on Information Technology Systems and Innovation (ICITSI)\",\"volume\":\"64 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on Information Technology Systems and Innovation (ICITSI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICITSI50517.2020.9264947\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Information Technology Systems and Innovation (ICITSI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICITSI50517.2020.9264947","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
UI-UX Design and Analysis of Local Medicine and Medication Mobile-based Apps using Task-Centered Design Process
Indigenous knowledge has been utilized by indigenous people for so long. Unfortunately, the process of conveying it to people outside of its circle is barred by its tacit form. To transform it into an explicit manifestation, a knowledge management system is needed. Elicitation of the knowledge is needed to build a proper knowledge representation. A crowdsourcing and crawling-based knowledge elicitation app is proposed to do so. In app building, user interface and user experience are important parts. As it is crucial to satisfy users’ needs and what they want to accomplish with the apps, task-centered design process was chosen. The steps in the process consists of conducting tasks and users analysis, choosing representative tasks for task centered design, plagiarizing, roughing out the design, thinking about the design, building a mock-up or prototype, testing the prototype with users, iterating the design, and evaluating the prototype from all iteration. The prototype’s evaluation is done by comparing SUS questionnaire’s performance score of first and second iteration. The evaluation of the prototype’s performance concludes that the second iteration has successfully deliver well-presented UI and giving good UX to users. The research successfully observed the UI and UX design of a knowledge elicitation apps that is viable.