虚拟现实技术在载人飞行仿真中的应用

P. Masarati, M. Daniele, G. Quaranta, A. Zanoni, P. Milano
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引用次数: 0

摘要

提出了一种不需要昂贵的可视化硬件就能增加飞行员视觉线索的飞行员在环仿真环境。提出的解决方案依靠虚拟现实(VR)来增强飞行员在模拟环境中的沉浸感。该项目集成在完整仿真框架FRAME-Sim的开发中,重点是在早期概念设计阶段模拟旋翼飞机,因此依赖于基于物理的旋翼飞机飞行动力学多体仿真和自由/开源软件。正在使用的FRAME-Sim视觉环境包括市场上可用的产品以及为在模拟过程中获得最高水平的多功能性而开发的自制解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Virtual Reality Approach to Piloted Flight Simulation
A pilot-in-the-loop simulation environment aimed at increasing pilot visual cues without the need of expensive visualization hardware is presented. The proposed solution relies on Virtual Reality (VR) to enhance the pilot immersion in the simulated environment. The project is integrated in the development of the complete simulation framework FRAME-Sim, focused on simulating rotorcraft in early conceptual design stages, and therefore relying on physics-based multibody simulation of the rotorcraft flight dynamics and free/open source software. FRAME-Sim visual environments that are being used include products available to the market as well as homemade solutions developed to obtain the highest level of versatility during the simulation.
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