{"title":"在上肢水平的虚拟现实中,治疗师与患者的互动","authors":"B. Sobota, Š. Korečko, J. Gvuščová, M. Mattová","doi":"10.1109/ICETA57911.2022.9974677","DOIUrl":null,"url":null,"abstract":"This paper describes upper extremity interaction system implemented in collaborative virtual reality. Main focus of the paper is to the description of the functionality of animation settings within the parameters of interaction/rehabilitation, visualization and functionalization of the system. With this system, the patient can be stimulated under the supervision of a therapist to practice some rehabilitation/training procedures. Due to the use of collaborative virtual reality, this process can be also applied in a distance form and thus it expands the therapist-patient interaction.","PeriodicalId":151344,"journal":{"name":"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)","volume":"75 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Therapist-patient interaction in virtual reality at the level of the upper limbs\",\"authors\":\"B. Sobota, Š. Korečko, J. Gvuščová, M. Mattová\",\"doi\":\"10.1109/ICETA57911.2022.9974677\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes upper extremity interaction system implemented in collaborative virtual reality. Main focus of the paper is to the description of the functionality of animation settings within the parameters of interaction/rehabilitation, visualization and functionalization of the system. With this system, the patient can be stimulated under the supervision of a therapist to practice some rehabilitation/training procedures. Due to the use of collaborative virtual reality, this process can be also applied in a distance form and thus it expands the therapist-patient interaction.\",\"PeriodicalId\":151344,\"journal\":{\"name\":\"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)\",\"volume\":\"75 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICETA57911.2022.9974677\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICETA57911.2022.9974677","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Therapist-patient interaction in virtual reality at the level of the upper limbs
This paper describes upper extremity interaction system implemented in collaborative virtual reality. Main focus of the paper is to the description of the functionality of animation settings within the parameters of interaction/rehabilitation, visualization and functionalization of the system. With this system, the patient can be stimulated under the supervision of a therapist to practice some rehabilitation/training procedures. Due to the use of collaborative virtual reality, this process can be also applied in a distance form and thus it expands the therapist-patient interaction.