英语学生对英语学习媒介的认知:词汇库

Deta Loliana Rahmasagita, P. Degeng
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引用次数: 0

摘要

摘要词汇学习是英语语言学习的重要组成部分。对于第二语言学习者来说,通过词汇的掌握,英语的四种基本能力将更容易获得。学生学习第二语言的热情较低可能与他们缺乏第二语言词汇维护有关。游戏是一种可以应用于课堂的互动媒体。本研究旨在调查13名学生在课堂上学习英语时对互动游戏“单词银行”的感受。Widyagama Malang高中12年级学生作为研究对象。这些细节都是通过对老师的采访和对英语课堂的观察得来的。在定性研究技术的帮助下,收集了数据。学生们得到了一份谷歌表格形式的调查问卷,用来收集数据。数据分析显示,学生对问卷的反应良好。根据这项研究的发现,在英语学习中使用单词库在课堂上是非常可取和有效的。Widyagama Malang高中12班的学生可以减少无聊。这项研究的发现可以帮助教育工作者选择内容丰富的学习工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
EFL STUDENTS' PERCEPTION ON ENGLISH LEARNING MEDIA: WORD BANK
AbstractLearning vocabulary is a crucial component of learning the English language. The four essential abilities in English for Second Language Learners will be easier to acquire through vocabulary mastery. Students' lower enthusiasm to learn a second language may have a background related to their lack of L2 vocabulary maintenance. Games are one the interactive media that can be applied in the classroom. This study was carried out to investigate how 13 students felt about the interactive game Word Bank when learning English in class. Senior High School Widyagama Malang grade 12 students served as the study's subjects. These details were gathered from teacher interviews and observations of English classes. With the aid of qualitative research techniques, the data was gathered. Students were given a survey in the form of a Google Form, which was used to collect the data. Data analysis revealed that students responded well to the questionnaire. According to the study's findings, using Word Banks in English learning is highly desirable and effective for use in the classroom. Boredom can be decreased by involving class XII Senior High School Widyagama Malang students. The findings of this study can help educators choose engaging learning tools with plenty of content.
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