基于zigbee的猎枪运动视觉反应时间模拟、训练与测量系统

Boubaker Ben Ali, Heni Taktak, Chawki Fraj, Olfa Oueslati, E. Dugas
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引用次数: 2

摘要

自1996年奥运会以来,射击已成为一项非常受欢迎的运动。然而,研究一致表明,这项运动所使用的材料存在几个问题,主要是使用人造靶标(即粘土鸽),这些靶标是由石油沥青制成的,对环境有很大的毒性。其他研究表明,霰弹枪也可能是低水平和初学者射击的焦虑来源。因此,对使用能够模拟霰弹枪训练情况的工具和设备的智能电子解决方案的需求不断增长。本文的目的可以通过三个步骤来解开:首先是演示一个实验过程的领先验证,使用$\text{b - percepept}^{\circledR}$ zigbee系统来模拟和评估霰弹枪运动。二是验证使用$\text{b - perception}^{\circledR}$系统测量射击运动训练条件下视觉反应时间的一致性和适用性。第三,重视利用无线模拟器系统减少粘土废物污染的战略环境目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Zigbee-based System for Simulating, Training and Measuring Visual Reaction Time in Shotgun Sport
Shooting has become a very popular sport since the Olympic Games of 1996. However, researches have consistently shown that there are several problems related to materials used for the practice of this sport, mainly, the use of artificial targets (i.e., Clay pigeon), that are molded from petroleum pitch and are very toxic to the environment. Other researches have shown that Shotgun could also be a source of anxiety for under-elite and beginner shooters. Consequently, there was a growing demand for smart electronic solutions using tools and devices able to simulate the Shotgun training situations. The aim of this paper could be demystified in three steps: First is to demonstrate a leading validation of an experimental process using $\text{B-percept}^{\circledR}$ Zigbee-based system to simulate and to assess Shotgun sport. Second is to validate the consistency and applicability of using $\text{B-percept}^{\circledR}$ system for measuring visual reaction time in shooting sports training conditions. Third is to value the strategic environmental goals of using wireless simulator systems to reduce contamination caused by waste of Clays.
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