五年级学生动物用品的纵横字谜学习媒体发展

Fajar Riyani, Wahid Ibnu Zaman, Ita Kurnia
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引用次数: 0

摘要

学习媒体是学生在学习活动中真正需要的视觉辅助工具之一。这可以从学习媒体本身的功能来证明,它可以促进学习中材料的传递。使学生能够容易地理解或接受所呈现的材料。学习媒体也必须创造性地设计或开发,使学生更感兴趣。设计小学教学媒体的一种方法是使用游戏包装媒体。学生会对游戏所传达的东西感兴趣,但也不会淡化学习价值。一个可以帮助学生学习的游戏是填字游戏。也就是说,在这个游戏中,玩家必须根据给出的指示,在垂直和水平方向上用组成单词的字母填满空白。例如,在小学五班,适合开发这种学习媒介的科目是动物运动动脉及其功能的科学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengembangan Media Pembelajaran Teka Teki Silang Materi Alat Gerak dan Fungsinya pada Hewan untuk Siswa Kelas V Sekolah Dasar
Learning media is one of the visual aids that students really need in learning activities. This can be proven from the function of the learning media itself, which can facilitate the delivery of material in learning. So that students can easily understand or accept the material presented. Learning media must also be designed or developed creatively and innovatively so that students are more interested. One method that can be developed in designing instructional media for elementary school students is using packaged media using games. Students will be interested in something that is conveyed by using games, but also does not fade the learning values. One game that can support students in learning is a crossword puzzle. Namely a game where the players have to fill in the empty spaces both vertically and horizontally with the letters that form a word based on the instructions given. For example, in class V of elementary school, the subject that is suitable for the development of this learning media is science with the arteries of the locomotor and its function in animals.
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