感受虚拟世界:虚拟与动觉体验耦合的探索

Joey Campbell, T. Hogan, Mike Fraser
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引用次数: 6

摘要

在本文中,我们描述了一项探索性研究,该研究结合了利用虚拟现实,有形交互和力反馈的系统的设计,实现和研究。我们采用的方法是设计一个虚拟现实系统,其中包含一个可移动的有形界面(轮椅),它与虚拟世界中的3d对应物无缝重叠。用户通过推动物理轮椅与虚拟环境进行交互,同时控制虚拟化身。在虚拟世界中,我们通过停止实体轮椅,将曾经碰撞过的物体放置在触发力反馈中。在本文中,我们讨论了设计原理和技术实现,并随后描述了该工作正在进行的下一阶段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Feeling Virtual Worlds: An Exploration into Coupling Virtual and Kinaesthetic Experiences
In this paper we describe an exploratory study that incorporates the design, implementation and study of a system that utilises virtual reality, tangible interaction and force feedback. The approach we take is to design a VR system that incorporates a moveable tangible interface (wheelchair), which overlaps seamlessly with a 3d counterpart in the virtual world. The user interacts with the virtual environment by pushing the physical wheelchair, which simultaneously controls the virtual avatar. In the virtual world we place objects that once collided with trigger force feedback by stopping the physical wheelchair. In this paper we discuss the design rationale and technical implementation and follow by describing the next phase of this work in progress.
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