{"title":"定义扩展现实培训:所有行业的长期定义","authors":"Fabrizio Palmas, G. Klinker","doi":"10.1109/icalt49669.2020.00103","DOIUrl":null,"url":null,"abstract":"In order to keep up with technological developments and to be able to work efficiently, the training methodology must be kept up to date. A typical approach when innovating corporate training is to adopt new technologies. We attempt to deliver a common set of characterisations and concepts that allow us to classify and define extended reality training.","PeriodicalId":153823,"journal":{"name":"2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"Defining Extended Reality Training: A Long-Term Definition for All Industries\",\"authors\":\"Fabrizio Palmas, G. Klinker\",\"doi\":\"10.1109/icalt49669.2020.00103\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In order to keep up with technological developments and to be able to work efficiently, the training methodology must be kept up to date. A typical approach when innovating corporate training is to adopt new technologies. We attempt to deliver a common set of characterisations and concepts that allow us to classify and define extended reality training.\",\"PeriodicalId\":153823,\"journal\":{\"name\":\"2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)\",\"volume\":\"37 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/icalt49669.2020.00103\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/icalt49669.2020.00103","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Defining Extended Reality Training: A Long-Term Definition for All Industries
In order to keep up with technological developments and to be able to work efficiently, the training methodology must be kept up to date. A typical approach when innovating corporate training is to adopt new technologies. We attempt to deliver a common set of characterisations and concepts that allow us to classify and define extended reality training.