{"title":"深度图内部编码的平面表示","authors":"M. Oguz Bici, J. Lainema, K. Ugur, M. Gabbouj","doi":"10.1109/3DTV.2011.5877206","DOIUrl":null,"url":null,"abstract":"In this paper, an intra coding method is proposed aiming to efficiently code the smooth regions in the depth map images. One of the characteristics of typical depth map images is that they contain large gradually changing smooth areas. Traditional block based transform coding algorithms are causing blocking artifacts for this type of regions. Instead of using transform coding, the proposed method utilizes piecewise linear planar representations to code the smooth areas in the depth map picture. The piecewise linear representation for a block is obtained using the already decoded pixels neighboring the block and the block's bottom-right sample. The experimental results show that significant compression improvement can be achieved with depth sequences containing smooth regions. By visual inspection, it is also shown that the blocking artifacts are significantly reduced.","PeriodicalId":158764,"journal":{"name":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","volume":"143 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Planar representation for intra coding of depth maps\",\"authors\":\"M. Oguz Bici, J. Lainema, K. Ugur, M. Gabbouj\",\"doi\":\"10.1109/3DTV.2011.5877206\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, an intra coding method is proposed aiming to efficiently code the smooth regions in the depth map images. One of the characteristics of typical depth map images is that they contain large gradually changing smooth areas. Traditional block based transform coding algorithms are causing blocking artifacts for this type of regions. Instead of using transform coding, the proposed method utilizes piecewise linear planar representations to code the smooth areas in the depth map picture. The piecewise linear representation for a block is obtained using the already decoded pixels neighboring the block and the block's bottom-right sample. The experimental results show that significant compression improvement can be achieved with depth sequences containing smooth regions. By visual inspection, it is also shown that the blocking artifacts are significantly reduced.\",\"PeriodicalId\":158764,\"journal\":{\"name\":\"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)\",\"volume\":\"143 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-05-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DTV.2011.5877206\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DTV.2011.5877206","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Planar representation for intra coding of depth maps
In this paper, an intra coding method is proposed aiming to efficiently code the smooth regions in the depth map images. One of the characteristics of typical depth map images is that they contain large gradually changing smooth areas. Traditional block based transform coding algorithms are causing blocking artifacts for this type of regions. Instead of using transform coding, the proposed method utilizes piecewise linear planar representations to code the smooth areas in the depth map picture. The piecewise linear representation for a block is obtained using the already decoded pixels neighboring the block and the block's bottom-right sample. The experimental results show that significant compression improvement can be achieved with depth sequences containing smooth regions. By visual inspection, it is also shown that the blocking artifacts are significantly reduced.