{"title":"手机游戏学习中的空间化社会实践","authors":"Susan Gwee, Yam San Chee, E. Tan","doi":"10.1109/ICALT.2010.158","DOIUrl":null,"url":null,"abstract":"The objectives of this paper are to explore the characteristics of patterns of participation in social and game-play spaces outside the classroom of 10 fifteen-year-olds engaging in mobile game-based learning, and to determine whether there are gender differences in their use of social and game-play spaces. The data indicate some evidence of gender differences in their use. The boys in the study tended to engage in mobile game-based learning more than girls in game-play spaces. The girls tended to use the social space more than the boys and were especially more active in their use of the in-game chat system.","PeriodicalId":166491,"journal":{"name":"2010 10th IEEE International Conference on Advanced Learning Technologies","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-07-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Spatializing Social Practices in Mobile Game-Based Learning\",\"authors\":\"Susan Gwee, Yam San Chee, E. Tan\",\"doi\":\"10.1109/ICALT.2010.158\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The objectives of this paper are to explore the characteristics of patterns of participation in social and game-play spaces outside the classroom of 10 fifteen-year-olds engaging in mobile game-based learning, and to determine whether there are gender differences in their use of social and game-play spaces. The data indicate some evidence of gender differences in their use. The boys in the study tended to engage in mobile game-based learning more than girls in game-play spaces. The girls tended to use the social space more than the boys and were especially more active in their use of the in-game chat system.\",\"PeriodicalId\":166491,\"journal\":{\"name\":\"2010 10th IEEE International Conference on Advanced Learning Technologies\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-07-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 10th IEEE International Conference on Advanced Learning Technologies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICALT.2010.158\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 10th IEEE International Conference on Advanced Learning Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2010.158","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and game-play spaces outside the classroom of 10 fifteen-year-olds engaging in mobile game-based learning, and to determine whether there are gender differences in their use of social and game-play spaces. The data indicate some evidence of gender differences in their use. The boys in the study tended to engage in mobile game-based learning more than girls in game-play spaces. The girls tended to use the social space more than the boys and were especially more active in their use of the in-game chat system.