{"title":"集成到远程实验室学习物理概念的教育数字游戏","authors":"Carinna Nunes Tulha, M. Carvalho, V. Coluci","doi":"10.1109/ICALT.2019.00079","DOIUrl":null,"url":null,"abstract":"Remote experimentation allows students to relate theoretical concepts to practical actions. This paper approaches the integration of digital games into remote laboratories through the development of an escape game. Fotovolt is a game based on constructionism theory, which to manipulate the remote lab the player must solve challenges about the photovoltaic effect. An evaluation using Fotovolt was performed with students and improved the motivation to learn.","PeriodicalId":356549,"journal":{"name":"2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT)","volume":"63 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Educational Digital Game Integrated Into a Remote Laboratory for Learning Physic Concepts\",\"authors\":\"Carinna Nunes Tulha, M. Carvalho, V. Coluci\",\"doi\":\"10.1109/ICALT.2019.00079\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Remote experimentation allows students to relate theoretical concepts to practical actions. This paper approaches the integration of digital games into remote laboratories through the development of an escape game. Fotovolt is a game based on constructionism theory, which to manipulate the remote lab the player must solve challenges about the photovoltaic effect. An evaluation using Fotovolt was performed with students and improved the motivation to learn.\",\"PeriodicalId\":356549,\"journal\":{\"name\":\"2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT)\",\"volume\":\"63 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICALT.2019.00079\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2019.00079","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Educational Digital Game Integrated Into a Remote Laboratory for Learning Physic Concepts
Remote experimentation allows students to relate theoretical concepts to practical actions. This paper approaches the integration of digital games into remote laboratories through the development of an escape game. Fotovolt is a game based on constructionism theory, which to manipulate the remote lab the player must solve challenges about the photovoltaic effect. An evaluation using Fotovolt was performed with students and improved the motivation to learn.