N. Calonego, Paulo Lacerda da Silva, William de Freitas, Renato Cividini Matthiesen
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Distributed System for Collaborative Authorship: Integrating "Client/Server" and Mobile Agents
This paper discusses a technique for developing collaborative authoring tool in distributed virtual reality and augmented reality systems. The prototype for the rendering servers (3D UI) implements message queue interface, enabling it to answer requests from client and agents. The same requests were performed by both, agents and clients. The agent should migrate to the machine where the service is available, while the client uses a cascade mechanism of "proxies" for distributing messages. Results point to greater efficiency with the use of clients. However, the autonomy of agents is quite significant in the context of interaction between users.