{"title":"情绪状态对信息系统普遍接受的中介作用","authors":"E. Zamani, Panos E. Kourouthanassis, G. Giaglis","doi":"10.1109/ICMB-GMR.2010.68","DOIUrl":null,"url":null,"abstract":"The present study proposes a new approach for the examination of the individual user’s acceptance of technology and Information Systems. In particular, it examines the mediating role of Emotional State toward the individual acceptance of Pervasive Information Systems. The proposed research model was tested with data collected through an exploratory experiment (n=33) using a mobile Augmented Reality application. The results confirm the appropriateness of the developed instrument, the research model and that Performance Expectancy is the strongest predictor of user adoption, mediated through the user’s Emotional State as formed while interacting with the system.","PeriodicalId":138929,"journal":{"name":"2010 Ninth International Conference on Mobile Business and 2010 Ninth Global Mobility Roundtable (ICMB-GMR)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"The Mediating Role of Emotional State toward Pervasive Information System Acceptance\",\"authors\":\"E. Zamani, Panos E. Kourouthanassis, G. Giaglis\",\"doi\":\"10.1109/ICMB-GMR.2010.68\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The present study proposes a new approach for the examination of the individual user’s acceptance of technology and Information Systems. In particular, it examines the mediating role of Emotional State toward the individual acceptance of Pervasive Information Systems. The proposed research model was tested with data collected through an exploratory experiment (n=33) using a mobile Augmented Reality application. The results confirm the appropriateness of the developed instrument, the research model and that Performance Expectancy is the strongest predictor of user adoption, mediated through the user’s Emotional State as formed while interacting with the system.\",\"PeriodicalId\":138929,\"journal\":{\"name\":\"2010 Ninth International Conference on Mobile Business and 2010 Ninth Global Mobility Roundtable (ICMB-GMR)\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-06-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Ninth International Conference on Mobile Business and 2010 Ninth Global Mobility Roundtable (ICMB-GMR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMB-GMR.2010.68\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Ninth International Conference on Mobile Business and 2010 Ninth Global Mobility Roundtable (ICMB-GMR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMB-GMR.2010.68","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Mediating Role of Emotional State toward Pervasive Information System Acceptance
The present study proposes a new approach for the examination of the individual user’s acceptance of technology and Information Systems. In particular, it examines the mediating role of Emotional State toward the individual acceptance of Pervasive Information Systems. The proposed research model was tested with data collected through an exploratory experiment (n=33) using a mobile Augmented Reality application. The results confirm the appropriateness of the developed instrument, the research model and that Performance Expectancy is the strongest predictor of user adoption, mediated through the user’s Emotional State as formed while interacting with the system.