基于条件尖峰GAN的音乐和声自适应VR测试

Anna Shvets, S. Darkazanli
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引用次数: 0

摘要

本文提出了一种用于音乐和声知识水平控制的自适应VR测试。核心功能依赖于条件语义音乐生成策略,使用尖峰条件GAN架构。基于音乐和声图系统的语义音乐信息编码新方法,实现了和声序列的二维数据表示。这使得可观的数据增强和过渡到视觉领域固有的训练细节成为可能。据我们所知,这是条件尖峰GAN实现以及尖峰神经网络在语义音乐生成领域的应用的第一次尝试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive VR Test in Music Harmony Based on Conditional Spiking GAN
This article proposes an adaptive VR test for the knowledge level control in music harmony. The core functioning relies on conditional semantic music generation strategy, using spiking conditional GAN architecture. The novel method of semantic music information encoding based on the system of graphs in music harmony, allowed two-dimensional data representation of harmonic sequences. which made possible considerable data augmentation and a transition to the specifics of training inherent to the visual domain. To our best knowledge, this is the first attempt of conditional spiking GAN implementation along with the application of the spiking neural networks in a domain of semantic music generation.
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