课堂上的合作创客活动:高中学生在电子纺织品设计中的互动案例研究

Debora Lui, Breanne K. Litts, Sari Widman, Justice T. Walker, Y. Kafai
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引用次数: 11

摘要

大多数针对初学者的电子纺织(e-textile)活动侧重于制作和编码个人项目,而不是协作设计,这通常排除了潜在的富有成效的合作。在本文中,我们报告了一个电子纺织品研讨会的研究结果,在这个研讨会上,高中青年(16-17岁)结对工作,使用LilyPad Arduino, led,传感器,导电线和织物设计交互式展示件。根据人工制品、实地记录和访谈,我们报告了学生们采用协作电子制作的一系列工作方法。具体来说,我们研究了这种合作的关键方面:成对的角色谈判和沟通策略。最后,我们讨论了在课堂上引入编码和制作活动时采用协作电子制作的挑战和机遇。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Collaborative Maker Activities in the Classroom: Case Studies of High School Student Pairs' Interactions in Designing Electronic Textiles
The majority of electronic textile (e-textile) activities for beginners focus on making and coding individual projects rather than collaborative designs, which often excludes potentially fruitful collaborations. In this paper, we report on findings from an e-textile workshop in which high school youth (16-17 years old) worked in pairs to design interactive display pieces using LilyPad Arduino, LEDs, sensors, conductive thread and fabric. Drawing on artifacts, fieldnotes, and interviews, we report on the range of work approaches that students took toward collaborative e-crafting. Specifically, we examine key aspects of this collaboration: pairs' role negotiations and communication strategies. Finally, we discuss the challenges and opportunities of adopting collaborative e-crafting when introducing coding and making activities in classrooms.
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