通过叠加在现实世界上的虚拟活动对象进行通信

H. Tarumi, K. Morishita, Yusuke Ito, Y. Kambayashi
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引用次数: 27

摘要

SpaceTag是一个虚拟对象,只能在有限的位置和时间段内访问。SpaceTag系统的用户可以使用带有位置传感器的便携式终端查看和创建SpaceTag。我们将其归类为一个覆盖的虚拟系统,其中虚拟对象根据时间和空间坐标覆盖在现实世界上。与其他位置感知系统体系结构(如将虚拟信息附加到真实对象上的增强现实)相比,这种体系结构更有前途、更通用、成本更低,而且更现实。空间标签系统可以作为公共信息服务提供,是游戏、广告、城市指南信息等的通用平台。我们已经实现了一个原型。本文还提出了主动空间标签。它们可以与人类和其他空间标签自主互动,实现互动游戏、虚拟生物(太空宠物)等新应用。介绍了有源SpaceTag的计算模型。本文还将SpaceTag系统作为CVE进行了讨论。它被认为是一个特殊的CVE,具有与现实世界相同的空间/时间坐标。空间标签和空间宠物可以看作是虚拟空间中的物体和活动物体,但它们被投射到现实世界中。用户可以通过这些对象相互通信。本文还描述了这种交流是如何发生的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Communication through virtual active objects overlaid onto the real world
A SpaceTag is a virtual object that can be accessed only from limited locations and time period. Users of the SpaceTag System can see and create SpaceTags using a portable terminal with a location sensor. We have categorized it as an overlaid virtual system, in which virtual objects are overlaid onto the real world based on time and space coordinates. This architecture is more promising, general purpose, low-cost, and more realistic than other location-aware system architectures like augmented reality that attaches virtual information onto real objects. The SpaceTag System can be offered as a public information service that is a common platform for gaming, advertising, city guide information, etc. We have already implemented a prototype. In this paper, active SpaceTags are additionally proposed. They are enabled to interact autonomously with human and other SpaceTags, realizing new applications of interactive games, virtual creatures (SpacePet), etc. The computation model of active SpaceTag is described here. This paper also gives a discussion by regarding the SpaceTag System as a CVE. It is a considered as special CVE that has a same space/time coordinates as the real world. SpaceTags and SpacePets can be regarded as objects and active objects in the virtual space, but they are projected onto the real world. Users can communicate with each other through these objects. This paper also describes how such communication occurs.
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