混合系统和分布式交互仿真[军事]

J. James, A. Nerode, W. Kohn, J. Chandra
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摘要

美国陆军设定了一个目标,即到1998年部署一个数字师,以提高战场效能,并开始了一系列实地演习,以调查数字技术的新应用将如何影响军事行动。这些过渡活动是陆军备战第三波战争——信息时代战争的一部分。分布式交互仿真(DIS)是确定和分析战场数字化备选方案的关键技术。先进的信息系统可以创建战场的共享态势感知(可视化)。共享感知的实现将通过实时部队同步支持更快节奏的作战。考虑到计算机能力、通信带宽和软件复杂性的快速变化,在应用正在进行的信息系统革命的成果以提高战场效能方面,中长期的技术机遇和挑战是什么还不清楚。需要对当前的DIS技术进行实质性改进,使广泛分布地点的专业人员能够在共同的联合综合作战环境中通过模拟器、模拟和部署系统同时进行交互。在本文中,我们讨论了由美国陆军研究办公室支持的基础技术之一,混合系统技术,如何支持缩小一些DIS技术差距。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hybrid systems and distributed interactive simulations [military]
The Army has set a goal of enhancing battlefield effectiveness by fielding a digital division by 1998 and has started a sequence of field exercises to investigate how new applications of digital technology will affect military operations. These transition activities are part of preparing the Army to fight third-wave warfare-information-age warfare. Distributed interactive simulation (DIS) is a key technology in determining and analyzing alternatives for digitizing the battlefield. Advanced information systems can create a shared situational awareness (visualization) of the battlefield. Realization of shared awareness will support faster-paced operations through real-time force synchronization. Given the rapid changes in computer capabilities, communications bandwidth, and software complexity, it has been unclear what the mid- and far-term technical opportunities and challenges are in applying results from the ongoing information systems revolution to improve battlefield effectiveness. Substantial improvements in current DIS technologies are needed to enable professionals at widely distributed sites to interact simultaneously through simulators, simulations, and deployed systems in a common joint synthetic operational environment. In this article we discuss how one of the foundational technologies supported by the US Army Research Office, hybrid systems technology, can support closing some of the DIS technological gaps.<>
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