一种基于对手动作的冰球机器人决策算法

Kazuki Igeta, A. Namiki
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引用次数: 5

摘要

在这项研究中,我们提出了一种新型的空气曲棍球机器人,它可以根据对手人类球员的行为选择最佳动作。在一场冰球比赛中,通过识别冰球和人手的运动,优化机器人的攻击行为。首先,我们解释如何计算攻击位置。其次,我们使用基于冰球和人手位置的攻击值来解释决策的算法。攻击值的计算是综合考虑攻防双方的物理约束条件。然后,我们展示了实验数据,并根据计算的攻击值解释了机器人行为的原因。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A decision-making algorithm for an air-hockey robot that decides actions depending on its opponent player's motions
In this study, we propose a novel air-hockey robot that can select the optimal actions according to the behavior of an opponent human player. The attack behavior of the robot is optimized during an air hockey game by recognizing the motions of the puck and the human hand. First, we explain how to calculate the attack position. Second, we explain the algorithm for decision making using an attack value based on the puck and the position of the human hand. The attack value is calculated by considering the physical constraints of both the attack and defense sides. Then, we show experimental data and explain the reason for robot behaviors based on the calculated attack value.
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