基于抽样无偏近似的最优计算预算分配

Xiao Jin, Haobin Li, L. Lee, E. P. Chew
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引用次数: 1

摘要

在排序与选择问题中,分配目标对规则的推导至关重要。然而,大多数这些目标并没有一个封闭的形式。由于直接近似的成本很高,我们采用了几种便宜但有偏差的替代方法来简化问题。然而,这些简化可能会影响效率的最优性,从而影响其有限性能。幸运的是,由于并行硬件(例如GPU)的可访问性越来越高,直接近似变得越来越容易处理。因此,我们希望基于无偏和直接近似来测试分配规则的性能,期望性能上的加速。在本文中,我们的目标是一个著名的目标,正确选择的概率(PCS)。数值实验表明,与传统算法相比,我们的算法在有限性能上有了很大的提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optimal computing budget allocation via sampling based unbiased approximation
In a Ranking and Selection problem, the objective of allocation is vital in deriving the rule. However, most of these objectives do not have a closed form. Due to the high cost of a direct approximation, several cheap but biased substitutes were applied to simplify the problem. These simplifications however could potentially affect the optimality of efficiency and therefore influence its finite performance. Fortunately, due to the increasing accessibility of parallel hardware (e.g. GPU), a direct approximation is becoming more tractable. Thus, we want to test the performance of an allocation rule based on an unbiased and direct approximation, expecting an acceleration on the performance. In this paper, we target on one of the famous objectives, the Probability of Correct Selection (PCS). Numerical experiments were done, showing a considerable improvement in finite performance of our algorithm comparing to a traditional one.
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