{"title":"以小学生青春誓约为主题的数位漫画学习媒体之开发","authors":"Seren Sarastia","doi":"10.26418/ijli.v3i2.50650","DOIUrl":null,"url":null,"abstract":"AbstractThis study aims to produce a digital comic-based learning media on youth pledge event topic for fifth grade students in SDI Al-Azhar 21 Pontianak in the form of a pdf document with a file size of 34 MB and contains the main material of the 2013 curriculum in second semester of fifth grade on the theme of 7 events in The life of Subtheme 1 national events during the colonial period has fulfilled the basic competencies, indicators, and learning objectives and is appropriate according to the assessment of media experts, material experts, language experts, teachers, and students. The feasibility of digital comics based on experts' assessment, the average percentage from the media aspect is 93% with very feasible criteria, from the material aspect 94% has very feasible criteria and 73% language aspect has feasible criteria. The feasibility of digital comics in the first phase of the trial is based on the response from the teacher, 98% had very feasible criteria, and 88% of students had very feasible criteria. In the second stage of the trial, based on the teacher's response to use, 100% of the criteria were very feasible, and 92% of the students' assessments were very feasible. Keywords: Development, Digital Comic, Learning Media","PeriodicalId":174686,"journal":{"name":"International Journal of Learning and Instruction (IJLI)","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Development of Digital Comic Learning Media on Youth Pledge Topic for Elementary School Students\",\"authors\":\"Seren Sarastia\",\"doi\":\"10.26418/ijli.v3i2.50650\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"AbstractThis study aims to produce a digital comic-based learning media on youth pledge event topic for fifth grade students in SDI Al-Azhar 21 Pontianak in the form of a pdf document with a file size of 34 MB and contains the main material of the 2013 curriculum in second semester of fifth grade on the theme of 7 events in The life of Subtheme 1 national events during the colonial period has fulfilled the basic competencies, indicators, and learning objectives and is appropriate according to the assessment of media experts, material experts, language experts, teachers, and students. The feasibility of digital comics based on experts' assessment, the average percentage from the media aspect is 93% with very feasible criteria, from the material aspect 94% has very feasible criteria and 73% language aspect has feasible criteria. The feasibility of digital comics in the first phase of the trial is based on the response from the teacher, 98% had very feasible criteria, and 88% of students had very feasible criteria. In the second stage of the trial, based on the teacher's response to use, 100% of the criteria were very feasible, and 92% of the students' assessments were very feasible. Keywords: Development, Digital Comic, Learning Media\",\"PeriodicalId\":174686,\"journal\":{\"name\":\"International Journal of Learning and Instruction (IJLI)\",\"volume\":\"33 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-10-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Learning and Instruction (IJLI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26418/ijli.v3i2.50650\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Learning and Instruction (IJLI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26418/ijli.v3i2.50650","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Development of Digital Comic Learning Media on Youth Pledge Topic for Elementary School Students
AbstractThis study aims to produce a digital comic-based learning media on youth pledge event topic for fifth grade students in SDI Al-Azhar 21 Pontianak in the form of a pdf document with a file size of 34 MB and contains the main material of the 2013 curriculum in second semester of fifth grade on the theme of 7 events in The life of Subtheme 1 national events during the colonial period has fulfilled the basic competencies, indicators, and learning objectives and is appropriate according to the assessment of media experts, material experts, language experts, teachers, and students. The feasibility of digital comics based on experts' assessment, the average percentage from the media aspect is 93% with very feasible criteria, from the material aspect 94% has very feasible criteria and 73% language aspect has feasible criteria. The feasibility of digital comics in the first phase of the trial is based on the response from the teacher, 98% had very feasible criteria, and 88% of students had very feasible criteria. In the second stage of the trial, based on the teacher's response to use, 100% of the criteria were very feasible, and 92% of the students' assessments were very feasible. Keywords: Development, Digital Comic, Learning Media