情景感知主导表面的场景感知

J. R. Siddiqui, S. Khatibi, S. Bitra, S. Tavakoli
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引用次数: 0

摘要

大多数计算机视觉算法都是逐像素操作,并在小邻域内处理图像以提取特征。这种特征提取策略忽略了现实世界中对象的上下文。在对场景中各个区域进行分类时,考虑几何背景,我们可以根据不同区域的背景区分出相似的特征。提出了一种基于几何上下文的场景分解方法,并将其应用于场景感知增强现实系统中。该系统将场景的单个图像分割成一组表示场景中主要表面的语义类。该分类方法在带有标记的地面真相的城市驾驶序列上进行了评估,并发现该方法在将场景区域分类为一组优势适用表面方面具有鲁棒性。分类的优势面用于生成3D场景。生成的3D场景为AR系统提供了输入。通过情境感知AR系统实现3D场景的视觉体验,为单图像的视觉漫游提供了解决方案,也为提高对人类视觉感知的理解提供了实验工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scene perception by context-aware dominant surfaces
Most of the computer vision algorithms operate pixel-wise and process image in a small neighborhood for feature extraction. Such a feature extraction strategy ignores the context of an object in the real world. Taking geometric context into account while classifying various regions in a scene, we can discriminate the similar features obtained from different regions with respect to their context. A geometric context based scene decomposition method is proposed and is applied in a context-aware Augmented Reality (AR) system. The proposed system segments a single image of a scene into a set of semantic classes representing dominant surfaces in the scene. The classification method is evaluated on an urban driving sequence with labeled ground truths and found to be robust in classifying the scene regions into a set of dominant applicable surfaces. The classified dominant surfaces are used to generate a 3D scene. The generated 3D scene provides an input to the AR system. The visual experience of 3D scene through the contextually aware AR system provides a solution for visual touring from single images as well as an experimental tool for improving the understanding of human visual perception.
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